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Video Game Actors Secure AI Protections After 11-Month Strike

Strike Ends with Landmark AI Agreement

After an intense 11-month labor dispute, Hollywood's video game voice actors and motion capture performers have ratified a new contract with major game studios, marking a significant victory in their fight for protections against artificial intelligence. The strike, which began in July 2024 under the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), concluded on July 10 with a deal that addresses key concerns about AI-generated replicas of performers' voices and likenesses. This agreement involves 10 of the biggest companies in the gaming industry, including divisions of Activision, Warner Bros., and Walt Disney Co.

The core issue driving the strike was the unregulated use of AI, which performers feared could replicate their work without consent or fair compensation. SAG-AFTRA negotiators emphasized that the capacity to create convincing digital replicas posed a severe threat to their livelihoods. Under the new contract, studios must now obtain explicit permission to clone voices or faces, and actors retain the right to withdraw consent if terms are not met.

Concerns Over AI's Impact on Performers

The battle over AI protections has been described as an 'existential crisis' for video game performers, echoing similar concerns raised during last year's Hollywood writers' and actors' strikes. Voice actors like Leeanna Albanese, known for her work in 'Persona 5 Tactica' and a strike captain, highlighted the lack of consent in training AI models on their voices. She pointed out that such practices offered no compensation while threatening job security across the industry.

Negotiations, which spanned nearly two years, revealed deep divisions over how generative AI should be regulated. While progress was made on wages and job safety, the sticking point remained ensuring that performers maintained control over their digital likenesses. The finalized deal sets a precedent by mandating consent and payment for any AI voice cloning, a step that many hope will influence other creative unions facing similar challenges.

Future Implications for the Entertainment Industry

The resolution of this strike is seen as a potential template for other sectors grappling with the rise of synthetic doubles in entertainment. Industry observers note that the protections secured by SAG-AFTRA could inspire similar agreements in film, television, and animation, where AI also poses risks to performers. The deal underscores a growing recognition of the need to balance technological innovation with the rights of human creators.

While the strike has ended, many voice actors believe their fight against AI is far from over. As technology continues to advance, ongoing vigilance will be necessary to ensure that performers are not sidelined by digital replicas. This landmark agreement represents a critical first step, but the broader conversation about AI's role in entertainment is expected to evolve in the coming years.

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